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Bomberman Demake

PICO8 Engine

A remake of the classic game,Bomberman, for the PICO8, a fantasy console designed with the limitations of one.

bomberman.png
Bomberman Demake: Project

For my class assignment, two other students and I worked together to figure out the PICO8 engine. The engine was designed to be playfully limited with a maximum cap on tokens of code and assets.

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I worked on the character controller, a simple AI, and random block generation for randomized levels.

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Game Concepts:

Basic bomberman gameplay where you place bombs and try to be the last one standing. Due to PICO8 limitations, we can only have 2 players.

Bomberman Demake: Bio

Credits:

Christopher Phihung Huynh

Jeffrey Hui

Ryan Shee

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Bomberman Demake: Bio
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