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Bomberman Demake
PICO8 Engine
A remake of the classic game,Bomberman, for the PICO8, a fantasy console designed with the limitations of one.
Bomberman Demake: Project
For my class assignment, two other students and I worked together to figure out the PICO8 engine. The engine was designed to be playfully limited with a maximum cap on tokens of code and assets.
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I worked on the character controller, a simple AI, and random block generation for randomized levels.
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Game Concepts:
Basic bomberman gameplay where you place bombs and try to be the last one standing. Due to PICO8 limitations, we can only have 2 players.
Bomberman Demake: Bio
Credits:
Christopher Phihung Huynh
Jeffrey Hui
Ryan Shee
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Bomberman Demake: Bio
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