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Galactic Glider
Unity Engine
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Play as a space mercenary and destroy your targets. Gain new upgrades with every level.
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Developed November 2018
Galactic Glider: Projects
Game Concepts:
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I worked mainly on the glider flight AI systems and turret systems. I also helped my team with version control in Git. I also added particle and explosion effects. Finally, I created a level generation tool for creating asteroid fields and turrets in every level.
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The goal of this project was to create a a systemic story game with a twist. Using the base of a standard space shooter game, we added on a story of the player slowly losing control and becoming an AI.
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Play the game at https://cphuynh3.itch.io/galactic-glider
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Galactic Glider: Bio
Credits:
Christopher Huynh - AI systems
Brendon LeCount - Player controller
Juexuan Wu - HUD and UI
Zjie Zhang - Upgrade Screen UI
Galactic Glider: Services
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